She even showed it to Wendy, though Wendy preferred that it be just her and Jennifer forever. She named him Brown and gave him a collar. Although this wouldn't normally be a problem, Jennifer found a small puppy. However, Wendy became very attached to Jennifer and this could be interpreted as her falling in love with Jennifer. Wendy and Jennifer became best friends and Jennifer even tolerated the games she didn't quite agree with. Jennifer eventually fled from Gregory with Wendy to the orphanage where she became involved with the Red Crayon Aristocrat Club, a club secretly run by Wendy as the leader. Jennifer at the orphanage, taken the first day she was brought there. They started to exchange letters, and though Jennifer revealed her gender, she continued to be the Prince, with Wendy being the Princess. One day, a young girl from the nearby orphanage named Wendy discovered Jennifer in Gregory's basement through a window, but thought she was a boy and referred to her as a Prince. There are also heavy implications that Gregory kidnapped, murdered and ate children, but whether or not he truly did is unknown. He had a gun he often seemed to want to use on himself, drank heavily, and refused to let her leave. He dressed her up like his son and called her his son's name. Gregory was depressed, suicidal and alcoholic. However, she knew he was not mentally stable. Gregory contemplating suicide in his basement. Gregory took Jennifer in and was kind to her, and he tried to give her a happy life despite living in poverty, as he did with Joshua. His son Joshua had recently either disappeared or died. The airship crashed and Jennifer was the sole survivor.Īfter the airship crashed, a poor pea farmer named Gregory M. Jennifer's parents rode a luxury airship traveling from Cardington to India. Spoiler warning: Plot and/or ending details follow. The rest of this plot summary simply rehashes the events of the game. While the "backstory" section has never been confirmed by the developers, the majority is gathered through statements, such as Jennifer's comments, Daily Flamingo Newspaper entries, the W & J Letters, etc. The player must "connect the dots" and infer the story through dialogue, memos, notes, visual cues, etc. Not everything that happened before, during and after the events of the game is entirely revealed, although many hints are given. The fact that the plot is only based on Jennifer's point of view also stops the player from seeing all sides of the story as well. The plot of Rule of Rose focuses on a nineteen-year old orphan named Jennifer as she recovers the forgotten memories of her childhood and remembers the people she knew at the Rose Garden Orphanage.īecause the plot is based on Jennifer's memories alone, what really happened is not always obvious to the player due to the fact that Jennifer's memory can alter or distort events and dates.
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